is a multidirectional flight game developed by Costa Panayi and published in 1984 by the company he co-founded, Vortex Software.
The game has the player control a Panavia Tornado fighter jet, tasked to destroy targets throughout the map.
The player controls a Panavia Tornado fighter jet and must manoeuvre the plane at low altitude in order to destroy targets on the landscape by flying low over them at high speed, while avoiding pylons, bridges, and other structures.
The screen displays a fuel gauge, altimeter, a map of the game, and the time the player has left.
This movement is supported graphically by allowing the Tornado to fly underneath bridges, with the plane temporarily disappearing from view as it does so.
Additionally, when the Tornado flies over a building, its shadow "climbs" up the wall, again giving the illusion of a third dimension.
[8] Upon release, Tornado Low Level was a commercial success, with the ZX Spectrum version debuting at number three on Personal Computer Games' top fifty charts.
Peter Parrish, writing for Eurogamer, called it "gorgeous, absorbing and, despite the subject matter, surprisingly non-violent".
[17] With the success of Tornado Low Level, Vortex Software released Cyclone.