Truxton II[a] is a 1992 vertically scrolling shooter arcade video game originally developed and published by Toaplan in Japan and Europe.
Initially launched for the arcades, Truxton II later received a conversion to the FM Towns by Ving and published exclusively in Japan in April 1993, featuring various changes compared with the original version.
[4][6] Similar to Dogyuun and Gun Frontier, the game hosts a number of hidden bonus secrets to be found, which is also crucial for reaching high scores to obtain extra lives.
Getting hit by enemy fire or colliding against solid stage obstacles will result in losing a life, as well as a penalty of decreasing the ship's firepower and speed to its original state and once all lives are lost, the game is over unless the players insert more credits into the arcade machine to continue playing.
Under a short time period, the Gidans quickly dominated the galaxy, while few surviving refugees were able to escape from their grasp to deliver news about the current situation to the astroport.
[7] The title later received a faithful conversion to the FM Towns by Ving and was published exclusively in Japan in April 1993, but it features a cropped resolution and the parallax scrolling was removed.
[14] The four reviewers of GameFan praised the FM Towns port for the presentation, graphics and sound, regarding it to be better than the Sega Genesis version of Truxton but some ultimately noted it to be a standard shoot 'em up title.
[5] Truxton II has since gained a cult following,[5] being cited as an inspiration for Cho Ren Sha 68K,[30] while the rights to the game and many other IPs from Toaplan are now owned by Tatsujin, a company named after its predecessor's Japanese title that was founded in 2017 by Yuge, and is part of Embracer Group since 2022.