Video games in Sweden

The first 20 years of video game developing in Sweden included work mostly done by separate individuals.

Mapping the business of Swedish game developing history has been relatively problematic, because individuals were spread all over the country while working with different platforms in PDP, C64, VIC-20, Amiga, and IBM PC compatibles.

Home computers became the focus for the creativity among often self-educated youths who got access during the 1980s.

[1] In 2018, the Swedish games industry generated €1.8 billion and it employed almost 8,000 people.

The game Space Action (1983) was developed by Arne Fernlund and published by Handic Software.