But it was not a mystery that the creation of video games in Ukraine is cheaper than in the United States and Western Europe.
The volume of the Ukrainian video game market in 2013 became the largest history, 300 million US dollars.
Some editions are called video games by the main cultural export of Ukraine to the west.
The creation of the concept was also participated in by the programmer Andriy Doroshchuk, and Viktor Sylak who also engaged in graphics.
As a result of cooperation, the Germans were engaged in a publishing house and distribution agreement of Meridian'93 products in the West.
In 2001, the first part of the series Cossacks - European Wars, developed by GSC Game World.
Initially, there was to be a confrontation between Ukraine and Russia in the Cossacks, and there were to be 4 nations in total: Ukrainians, Russians, Europeans, and Ottomans.
After the MILIA exhibition in Cannes, where the demo version of the Cossacks received good reviews from reputable people involved in the creation and publishing of video games, it was decided to increase the number of nations to 16 and publish the game around the world.
The history of the second explosion at the former Chernobyl nuclear power plant is shrouded in darkness, and, wanting to investigate this situation, the Ukrainian government is sending troops to the Chornobyl zone.
After some time, information about mutant animals and so-called artefacts, which were common objects in the past, began to arrive from the territory of the Zone.
Many desperate people, wanting to make money quickly, began to enter the territory of the "Zone" to obtain a valuable artefact and sell it to scientists.
: Call of Pripyat" unfolds after the events of the original game - that is, after the shooter destroyed the project "O-Consignment".
In accordance with the developed plan, the first group of military must go for air intelligence of the territory and make detailed schemes of the locations of abnormal formations.
To collect information about the causes of the failure, the Security Service of Ukraine directs its agent to the center of the zone.
There was a controversy where the game's engine was stated to be based on a version of X-Ray (as claimed by Sergei Grigorovich, the founder, GSC Game World, as well as users who saw screenshots of the 4A Engine SDK, marking visual similarity, shared resources and technical changes in the pre-training demo).
4A Engine uses NVIDIA PHYSX support, improved artificial intelligence (AI), as well as a console SDK for Xbox 360.
On November 2, 2008-2009, the Russian publisher and localizer "Akella" announced the signing of the contract with THQ on the publication of the Metro 2033 on the territory of Russia and the CIS countries.