Vincent Baker

[4][5] Baker also designed Dogs in the Vineyard, which won the 2004 Indie RPG Game of the Year and Innovation Award and was one of three games shortlisted for the 2004 Diana Jones Award.

[10][11] He also co-designed with his wife both Firebrands (2017), a romance TTRPG in a sci-fi setting focused on mobile frame pilots,[12][13] and Under Hollow Hills (2021), an RPG about fairytales and a traveling circus.

[14] Baker and Emily Care Boss formulated the Lumpley Principle (a.k.a.

Baker-Care Principle)[15] which states "System (including but not limited to 'the rules') is defined as the means by which the group agrees to imagined events during play."

Emily Care Boss discussed Baker's mechanical contributions to role-playing games in her chapter "Key Concepts in Forge Theory" in Playground Worlds: Creating and Evaluating Experiences of Role-Playing Games.