It allowed for custom tile, army and city sets for maps and provided support for 256 colours.
Computer Gaming World in November 1993 stated that other than the lack of a better victory screen, "every other aspect of Warlord II is worthy of respect and admiration", praising the AI as "one of the finest on the market".
[3] The magazine in July 1994 stated that Scenario Builder "succeeds even though it lets you look behind the curtain of one of the most engaging game systems on the market".
[5] James V. Trunzo reviewed Warlords II Scenario Builder in White Wolf #48 (Oct., 1994), rating it a 4 out of 5 and stated that "the difficult part is in the planning and balancing of the scenario; once that's done, Warlords II makes it easy to turn your ideas into 'reality.
'"[6] Warlords II was a runner-up for Computer Gaming World's Wargame of the Year award in June 1994, losing to Clash of Steel.