The dragon's tail allows the player to do things like pulling an object, or connecting different parts of the world together.
Combat is focused around using the dragons tail and diving beneath the world to stun and defeat enemies.
On April 30, 2020 a Kickstarter campaign was created, which gathered 301% of its funding goal, resulting in 54.182 €, and a temporarily available free demo was released alongside it.
[9] Nintendo World Report enjoyed how the gameplay focused around weaving, and wrote that they were "surprised by just how varied the enemy types were".
[11] During the development as well as post-release Weaving Tides was honored with various awards and nominations and was selected for several renowned showcases, including:[12]