One part of that offensive was an encirclement of the German-held city of Velikiye Luki by the Third Shock Army under General Maksim Purkayev.
If "action" is chosen, then the player spends between 1 and 10 movement points, from his 10 MP limit per turn, to move one or more units, and then can use both barrage fire and assault.
[2] In 1990, the software firm Command Simulations acquired the license to develop a computer game version of White Death for DOS and Amiga.
[citation needed] Command Japan magazine (シミュレーションゲーム コマンドマガジン) published a Japanese-language pull-out version of the game (ホワイト・デス) in Issue 96 (January–February 2011).
[3] In Issue 26 of Phoenix, Geoff Barnard called White Death "a superb example of a historically accurate wargame in which it is clear, almost from the very moment that you open the package, that the historicty of the simulation weas one of the prime considerations."