[3] Some puzzles require multiple deliveries from Sam, leading to the player solving them concurrently.
[4] Pieces connected to their correct counterpart will flash and play a chime as a hint to the player.
[6] The game was announced on 22 August 2024 alongside the publication of a trailer,[7] and released on 23 October.
Parkin commended its "breezy" dialogue for "adding a bit of human warmth".
[1] Russell considered the interactions to be immersive and provide "something of a narrative", but also critiqued the "sense of dissonance" in being given details about the world outside of the foyer and the player's activities in it.