The game development was a part of Spinnakers marketing strategy in the adventure game market in the 1980s: Target groups of Windham Classic adventures were children players and target groups of Telarium, another Spinnaker subsidiary corporation, were grown-up players.
[2] The Windham Classics adventures were praised for their text quality and their detailed graphics.
[3] The special feature of Windham Classics adventures was the appropriate gameplay for children.
The combination of text, graphics, a nonviolent storyline and appropriate interactive opportunities assisted the children's involvement and participation in the plot.
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