Wolfgang Kramer (born 29 June 1942 in Stuttgart) is a German board game designer.
[1] While studying commercial science, Kramer started to develop a racing game that didn't use dice for movement.
While working as an operations manager and computer scientist, he developed his new movement system into an abstract game called Tempo, and published it in 1974.
[1] While still working full-time, he designed and published several more games, two of which won the Spiel des Jahres.
In 1984, Kramer invented a player score track that ran around the perimeter of the board for his game Heimlich & Co..