World Tour Golf is a 1986 video game by Evan and Nicky Robinson, Paul Reiche III and published by Electronic Arts for Commodore 64, Amiga, Apple IIGS, and DOS.
Evan Robinson worked on the game and graphics code (which was adapted from code written by Dan Silva for an internal EA editor named Prism, which eventually became Deluxe Paint) for World Tour Golf, while Nicky Robinson created the editor and Paul Reiche acted as game designer and artist.
It also allowed World Tour Golf to be a significantly larger game in scope than many contemporary titles.
[1] The game was reviewed in 1988 in Dragon #132 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column.
[2] David M. Wilson and Johnny L. Wilson reviewed the game for Computer Gaming World, and stated that "IBM owners with CGA used to have to play with magenta trees and blue fairways, but a revision has corrected that aesthetic problem and supports EGA, as well.