Zig Zag (1987 video game)

Spectrum Holobyte published the game in North America in 1988, part of the company's International Series brand.

[1] The player controls a spaceship and the objective of the game is to collect eight crystal fragments hidden in a maze while shooting enemy aliens and solving puzzles.

[2] Commodore User called it "[...] one of the most sophisticated hunt 'n' kill maze games that you're ever likely to see on the 64, with smooth action, flawless animation, solid 3D scenery and a nice line in clanky metallic sound effects".

[5] Zzap!64 called it "[a]n unusual, but highly polished shooting and exploring game", and a return to form for Crowther after a string of disappointing releases.

[7] Your Commodore said that it's "[...] a game that requires a combination of shoot' em up, mapping, and arcade adventure skills".