Zig Zag (1984 video game)

Zig Zag is a first-person maze video game written by Ed Hickman and published by DK'Tronics in 1984 for the ZX Spectrum.

The first-person 3D effect was achieved by using a series of vertical black lines to form the perspective of the walls, and to give the impression of the ceiling and floor.

This also allowed relatively smooth movement animation, particularly when the player rotates left or right, but some reviewers found the stripes to be an eye-strain.

[2] In the CRASH issue 15 retrospective, Zig Zag was still appreciated as a good game although several reviews felt the gameplay became boring after a while.

[3] Your Spectrum awarded an average of 5 out of 10 in issue 5, also highlighting the fast and colourful 3D effect but viewed it as a "common-or-garden maze game".

Chasing a Scarabaq in sector 2