The industry continued its trend of acquisitions and mergers, highlighted by Microsoft announcing its plan to acquire Activision Blizzard for nearly $69 billion.
The industry as a whole continued to deal with issues such as workplace harassment and discrimination, alongside crunch periods, leading to at least the quality assurance staff at three separate studios to vote to unionize.
According to market research firm Newton, the global video game industry had total revenues of $184.4 billion, about a 4% decline year-to-year.
During the 2022 Russian invasion of Ukraine launched in February that year, several video game developers and publishers with ties to Eastern Europe provided support for Ukrainian aid.
[72] On February 24, 11 bit studios pledged to donate all profits earned over the following seven days from This War of Mine (2014) and its downloadable content to the Ukrainian Red Cross.