Real Monsters is an action-adventure platform game developed by Realtime Associates and published by Viacom New Media in 1995 for the Sega Genesis and Super Nintendo Entertainment System based on the animated series of the same name on Nickelodeon.
Players can switch between each character at will and each has their own special ability that often can be used to solve puzzles or overcome obstacles: Ickis can fly for a short time, Oblina can reach high ledges, and Krumm can scan off-screen areas.
Collecting "Monster Manuals" allows them to perform a "scare" which defeats any enemies on screen, spooking them into running for their lives, or taking a certain number of hit points off a boss's health.
Reviewing the Super NES version, Tommy Glide of GamePro called the game "run-of-the-mill platform-hopping".
He criticized the level design, choppy scrolling, weak backgrounds, and stiff controls, and found the high-quality music and sounds to be the one positive note.