ActRaiser 2[a] is a side-scrolling platform game for the Super Nintendo Entertainment System developed by Quintet and published by Enix in 1993.
[3][4] The player, assuming the role of the "Master" (still referred to as "God" in the Japanese version), controls a floating palace to inspect the people of the world below.
Controlling the Master, who now has a full set of functional wings, the player must navigate through dungeons and avoid certain perils by jumping, flying, falling, and floating to platforms.
Feeding on the intense hatred each held for the Master, Tanzra's seven deadly sins and their minions combined their power to raise the spirit of their mighty leader.
Defeating the false god, the player then descends into Death Heim, where he fights again against the seven sins, as well as Tanzra himself, a beast frozen waist-deep in a lake of ice (just as Satan was in the Inferno in The Divine Comedy).
This reflects the ending of the original ActRaiser, where the angel speculates that someday the world may be so independent that it will forget about the Master.
[27] Levi Buchanan of IGN wrote that while not as good as the original game, ActRaiser 2's allusions to Medieval religious texts and apocryphal storytelling is "more than welcome".
[29] In 1996, Sega announced that they would be publishing a Quintet-developed remake of ActRaiser 1 and 2, tentatively titled Act Remix, for the Sega Saturn,[30] but roughly halfway through development Quintet concluded that the ActRaiser series was outmoded, and they drastically reworked the game, which was ultimately titled Solo Crisis.
In May 2008, Fumiaki Shiraishi, the lead programmer for Final Fantasy Crystal Chronicles: My Life as a King, noted in an interview that he would like to make an ActRaiser sequel.