Alembic is an interchangeable computer graphics file format developed by Sony Pictures Imageworks and Industrial Light & Magic.
[3][4][5] It was announced at SIGGRAPH 2011,[1] and has been widely adopted across the industry by visual effects and animation professionals.
Its primary focus is the efficient interchange of animated geometry (models) between different groups working on the same shots or same assets, possibly using different applications.
Alembic supports the common geometric representations used in the industry, including polygon meshes, subdivision surface, parametric curves, NURBS patches and particles.
Alembic specifically is not focused on storing the complex dependency graphs of procedural tools but instead stores the "baked" results by sampling the model data at different points along an animated scene's timeline.