Aztec Challenge

Aztec Challenge refers to either of two early action video games published by Cosmi, as well as two subsequent remakes.

The first was a side-scrolling platform-jumping game created by Robert Tegel Bonifacio and released in 1982 for Atari 8-bit computers.

Subsequently, a different game with the same title and overall theme was created by Paul Norman and released for the Commodore 64.

[1] However, the title was picked up almost immediately for distribution by Cosmi, who renamed it Aztec Challenge[1][2] and had a simultaneous two-player option added.

[1] In 1983, Cosmi released another version (still sold as Aztec Challenge) featuring significantly improved graphics, but similar gameplay.

Level 5, Hopaztec, asks the player to cross a tile-filled room, avoiding booby-trapped tiles.

[4] The music was written by Paul Norman (the game author), who was a musician before becoming a computer programmer.

The original 1982 Cosmi release of Aztec Challenge on the Atari 8-bit
Improved 1983 version, also on the Atari 8-bit
The 3D stage in Paul Norman's Commodore 64 version of Aztec Challenge