Beyond the Beyond[c] is a 1995 role-playing video game developed by Camelot Software Planning and published by Sony Computer Entertainment for the PlayStation.
The player must control Finn, a young swordsman, to stop the evil power that has broken the treaty and invaded the surface world.
[5] The soundtrack was composed by Motoi Sakuraba, who later worked on other Camelot Soft titles such as Shining Force III and the Golden Sun series.
[7] Critical assessments of Beyond the Beyond were divided upon its release: While Shawn Smith and Sushi-X of Electronic Gaming Monthly found it to be an impressive RPG,[9] Dan Hsu and Crispin Boyer in the same publication and Glenn Rubenstein in GameSpot deemed it derivative and underwhelming, though still a solid and satisfying enough experience for fans of the genre,[9][2] GamePro's Scary Larry considered it outright "lame and predictable",[14] and Next Generation described it as "painfully derivative, plodding, and not even a terribly challenging adventure".
[13] While Shawn Smith and Dan Hsu praised the music,[9] Glenn Rubenstein, Scary Larry, and IGN all called it tepid and generic, and criticized that it is in MIDI format instead of the high quality Red Book audio that was by this time standard for CD games.