Bravely Second: End Layer

New to the game is a chain-battle feature where a player who defeats a random encounter may continue to battle enemies in succession for greater risks and rewards.

A similar feature to the first game's reconstruction of Norende also appears, but this time involves rebuilding Magnolia's homeland on the moon.

She and Grand Marshal Braev Lee of the Duchy of Eternia seek to end hostilities between their groups with a formal peace treaty in the city of Gathelatio.

The ceremony is interrupted by Kaiser Oblivion, leader of the Glanz Empire, and his cryst-fairy companion Anne, who abduct Agnès and imprison her in their floating fortress, the Skyhold.

The party uses Magnolia's hourglass to go back in time to the peace ceremony and stop the Kaiser from abducting Agnès, learning his true identity is Yew's missing brother Denys.

Yew eventually corners Denys in the Geneolgia crypts, learning his brother's intent to use the compass to travel back in time to kill their family's founder to negate the corrupt misdeeds caused by their bloodline.

The party awakens in Caldisla, which Kyubi had displaced prior, and confront Anne when she attempts to use Norende's Great Chasm to summon Ba'als directly to Luxendarc.

After Altair and Vega depart in peace, the group is attacked by Providence, who breaks the fourth wall and attempts to delete the player's save file.

The Adventurer, revealing herself to be a colleague of Altair's named Deneb, returns and informs the group that the hourglass, now with two and a half years' worth of hopes and dreams, will be able to renew his life.

In the game's epilogue, Agnès retires from her duties as the pope and settles down in Norende with Tiz while Edea sets out as the new Grand Marshall to secure the peace between Eternia and the Orthodoxy.

In a post-credits scene, having interacted with the party under the guise of their world's Alternis Dim in their dealings with Kyubi and the Empire, Tiz and Edea's old companion Ringabel is revealed to have become an agent of an interdimensional police force called the Planeswardens.

[3] Initial brainstorming led to ideas such as having Magnolia wear a space suit or bunny ears, but this was ultimately scrapped to pursue a more "adult look", something the developers felt was missing in the first title.

[25] In April 2014, producer Tomoya Asano announced in Famitsu magazine's rumor column that the scenario for the game was completed.

[26] In late July 2014, Famitsu revealed that Revo would not be returning to compose the soundtrack for the game due to conflicting schedules, and that Ryo from the band Supercell would be taking his place.

[31] Siliconera detailed and translated a series of responses from Japanese players including praise for the "Consecutive Chance" feature and criticism for overuse of memes and modern language and slang drawing comparisons to Hyperdimension Neptunia.

"[48] Mike Mahardy from GameSpot said "One could argue it feels more like an exceptional expansion than a true sequel" citing how "the combat, despite its sleek design, doesn't make any major improvements on the well established formula."