It was not until ten years later, in 1996, that RTG re-entered the anime-related role-playing game market with Bubblegum Crisis, which would be the first RPG produced among several anime properties licensed by the company.
[1]: 211 Bubblegum Crisis is a 188-page softcover book designed by Benjamin Wright, David Ackerman-Gray, Ray Greer, George MacDonald, Steve Peterson, and Mike Pondsmith.
In the game, set in Japan in 2033, players take on the roles of "Knight Sabers" who oppose the evil megacorporation Genom and its deadly Boomer robots.
"[2] In the November 1997 edition of Dragon (Issue #241), Rick Swan thought the game "combines clever mechanics, a flashy setting, and an interesting premise."
Pointing out that this was a game that "favors simple adventures as opposed to intricate campaigns", he suggested that Bubblegum Crisis would work best with short scenarios such as the ones included in the book.