Call of Duty: Mobile

Call of Duty: Mobile is a 2019 first-person shooter video game developed by TiMi Studio Group and published by Activision for Android and iOS.

Call of Duty: Mobile was published in other regions by Garena, Tencent Games, VNG Corporation and TiMi Studio Group.

Apart from standard matchmaking, a private room for both of these modes can also be accessed where players can invite and battle with their in-game friends.

It is possible to play the full game without paying, though some exclusive character and weapon skins can only be bought with COD Points.

The primary modes which the game features include Team Deathmatch, Frontline, Domination, Hardpoint, Search and Destroy and Kill Confirmed.

Additionally, the game features special and limited multiplayer modes that last for varying lengths of time.

These include: Prop Hunt,[1] Rapid Fire, Sticks and Stones,[2] 2v2,[3] Capture the Flag,[4] One Shot One Kill,[5] Snipers Only,[6] Gun Game,[7] and Attack of the Undead among others.

Spread around the map are various weapons, vehicles, and other items which players can find and use to improve their chances of killing enemies while staying alive themselves.

The mode has high tier loot zones (marked in yellow on the map) that provide players with better items.

Call of Duty: Mobile was announced in March 2019, with TiMi-J3, itself a TiMi Studio Group division, which is a subsidiary of Tencent Games, leading development.

[17][18][19] Garena released the game in Hong Kong, Indonesia, Macau, Malaysia, Philippines, Singapore, Taiwan, and Thailand on September 29, 2019.

A "Raid" mode was also included where the player had to defeat a set amount of waves of zombies before encountering one of two final bosses.

The leveling path is rewarding, even without spending money, and there are lots of modes to jump around between, including an impressive battle royale mode.”[33] GameSpot says “beyond its messy micro-transaction menus and the slight time-saving purchases, there's not much else in Call of Duty: Mobile that detracts from its faithful recreation of the exhilarating and fast-paced multiplayer action of the core series.”[34] Polygon also praised the game stating, “Call of Duty: Mobile doesn’t come across like a deeply compromised or watered-down rendition of the age-old multiplayer format; it just feels like Call of Duty.”[40] In the first month, the game had over 148 million downloads and generated nearly US$54 million in revenue, making it the largest mobile game launch in history.

Gameplay of Call of Duty: Mobile . The game completely copies the previous “older” parts of its series (the picture shows the Crossfire map from the Modern Warfare subseries).