Char Davies (born 1954) is a Canadian contemporary artist known for creating immersive virtual reality (VR) artworks.
A founding director of Softimage, Co,[1] she is considered a world leader in the field of virtual reality[2] and a pioneer of bio-feedback VR.
She studied liberal arts at Bennington College in Vermont, focusing on philosophy, religion, anthropology and biology for three years from 1973 to 1975.
In 1993, Davies began exploring the medium as an arena for art that questions our habitual perceptions about nature and "being", and affirms our embodiment in the world.
[6] Davies created an immersive virtual environment in Osmose (1995), integrating 3D visual elements and spatially localized sound with interaction based on breath and balance.
"[14] Osmose had a Cartesian 3D grid that the immersant would be able to travel through and "visit" twelve different world-spaces based on "metaphorical aspects of nature.
"[14] An immersant entered the world of Osmose by wearing a Division head-mounted display and breath was measured though Polhemus motion sensors.
[10] This biofeedback method of navigating Osmose was developed because Davies wanted to "reaffirm the priority of 'being in the world' compared with 'doing' things in it or to it.
"[15] Osmose was followed by Ephémère in 1998, expanding on the concept of the virtual world as art, and adding temporal elements (day/night cycles) to the piece.