Cinemaware

[1] Its games generally debuted on the most graphically powerful home computers of the era, the Amiga, Apple IIGS, and Atari ST, and then ported to others, such as the Commodore 64, PC (running under MS-DOS), and the Nintendo Entertainment System.

In 1989, the company debuted its Spotlight Software label in order to release foreign titles for the American market, most notably Speedball.

to another system, one of the company's owners demanded the programmers add more features, increasing the programming time and delaying the product's release.

Their first game in this endeavor was Robin Hood: Defender of the Crown, featuring an improved 3D engine and was released in September 2003 for Windows, PlayStation 2, and Xbox.

[citation needed] On October 6, 2005, Cinemaware was acquired by predominantly family-oriented game publisher eGames, Inc., and Lars Furken-Batista became Vice President of Development.

[5] Shortly after the acquisition, eGames announced the launch of Cinemaware Marquee, a publishing label to be used to bring new games to the U.S. market.

Under their new label, they have brought Darwinia from Introversion Software, Moscow to Berlin from Monte Cristo, and Neighbours from Hell: On Vacation and Buccaneer's Bounty from German publisher Ascaron to the American market.