The game features many mobster activities, such as drive-by shootings, bombings, illegal gambling and bribing of corrupt government officials.
As if that weren't enough, the player also has to stay one step ahead of the law and keep his girlfriend satisfied by catering to her whims and desires, or risk losing her.
This game was first developed by Doug Sharp on the Macintosh, then limited to a monochrome display, using graphics based on digitized images of clay models.
The game was given a complete visual redesign by the inhouse Cinemaware art team for release on the Amiga, then ported to the Apple IIGS, Atari ST, DOS, and X68000.
Macworld heavily criticized the lack of a save feature, calling it "appalling that a game that takes hours to complete won't let you save", and although characters behave differently in different playthroughs, Macworld expressed that the game suffers from "eventual repetitiveness", saying that "eventually you find yourself watching some scenes again and again.