Corey May

May helped Jeffrey Yohalem once again on Assassin's Creed Syndicate, making it the last game he worked on before departing from Ubisoft.

May also helps in the production of most other entries into the Assassin's Creed franchise to make sure everything flows together into one coherent narrative.

He took a class on Eastern European science fiction and read many books, but still intended to be an investment banker or a trader.

In the summers, May took jobs at a variety of banks in New York City, but was rejected several times due to his appearance.

[3] After college in early 2000s, May decided to apply to the Peter Stark Producing program at USC.

At USC, May met his business partner, Dooma Wendschuh, and after graduation they made their production company official.

[3] [Alice] was an opportunity to step away from the day-to-day writing and get a broader view of narrative inside the studio and work ideally to address and provide a support system for concerns and issues I'd experienced while in production.

So it's just taking the stuff I learned and experienced and trying to find a place I can share some of those lessons with the other writers at the studio.

"It is a resource composed of talent scouts, motion capture masters, research and development engineers, sound mixers and narrative guides," reads a report from Alice.