Yu attended California State Polytechnic University, Pomona to study electrical engineering before beginning her career as a professional programmer.
[1] Yu's early career was as a programmer for the King's Quest series for the Apple II, although she had her own 3D engine projects that she sold to various companies.
[11] In November 2013, Yu joined video game developer Naughty Dog, a subsidiary of Sony Computer Entertainment, to work as a graphic programmer on unannounced PlayStation 4 projects.
In 2009, Corrinne Yu won Best in Engineering internationally at GDC (Game Developers Conference) WiG nominated and judged by a panel of her industry peers for the last 2 years in a row, for her work in programming.
[15] Yu is driven by her interest in how complex pieces can be made to fit together, and compared every day to playing a game of Minecraft, only more flexible and with greater real world applicability.