CrazyTalk

When Reallusion began as a company back in 1993, it first started developing full motion capture systems for real-time applications.

During the first stages of development the company originally had problems capturing both body animation and facial animation without having to do post-production of either, so engineers at the company created a small hardware device that would allow them to puppeteer a character's facial expressions in real-time during the body motion capturing process.

CrazyTalk allows exporting projects to iOS devices and directly publish them to social websites like Facebook, and Twitter, or use embedded codes to fit interactive talking avatars into HTML web designs.

Content includes characters, props, animations, auto motion templates, audio scripts, special effects, and demo projects that can be further customized for specific needs.

The currency in the Marketplace is known as DA (Direct Access) points which can be used to purchase content packs or redeemed for real cash.