[1] Launched on July 23, 2012, Critical Path contains over 1,000 videos of interviews with over 100 developers, conducted between 2010 and the present.
[13] All clips on the site are available for free viewing online, and there are plans to release a full-length documentary in the future.
For example, Metal Gear Solid Director Hideo Kojima (famous for his cinematic narrative scenes) mentions that he's "not trying to tell a story.
For example, Cliff Bleszinski speaks about creating empowerment fantasies for players,[21] while Warren Spector condemns the practice.
[22] Sid Meier says that "micromanagement is not fun"[23] and other developers, like Fable's Peter Molyneux, Ultima's Richard Garriott, and others attempt to create games that give the player as much freedom and decision-making as possible.