[5][6] In May 2021, two of the original founders, Doak and Ellis, reformed Free Radical Design under Deep Silver to create a new entry in the TimeSplitters series.
While at Rare, they (David Doak, Steve Ellis, Karl Hilton, Graeme Norgate, Lee Ray and James Cunliffe) worked on the Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark.
From late 1998 to early 1999, this team left Rare to form Free Radical Design, which was established in April 1999, their first release being TimeSplitters for the PlayStation 2 in 2000.
Free Radical Design was working on Star Wars: Battlefront III from 2006 to 2008, but it was cancelled by their publishing partner when it was supposedly "99 percent" complete.
Crytek left it unclear whether the company had been shut down entirely, however all staff were transferred to the new Dambuster Studios being established in Nottingham in accordance with British law,[14] where they afterwards continued to work on Homefront: The Revolution.
[5][15][16] In May 2021, Embracer Group announced during their 2020–2021 full-year report that Free Radical Design would be reformed as a subsidiary of Deep Silver with the intent of bringing "the much-loved TimeSplitters IP back to life".