When this plan reached then head of TSR Gary Gygax it fit well with an idea he had considered of doing a series of 12 modules each based on one of the official Monster Manual dragons.
The original group included Tracey Hickman, Harold Johnson, Larry Elmore, Carl Smith and Jeff Grubb.
[4] The Dragonlance Series Design Team was later expanded to also include Margaret Weis, Douglas Niles, Bruce Nesmith, Mike Breault, Roger Moore, Laura Hickman, Linda Bakk, Michael Dobson and Garry Spiegle.
"[14] In his 2023 book Monsters, Aliens, and Holes in the Ground, RPG historian Stu Horvath noted that the design of the adventure modules did not allow for creative play, saying, "The action is mostly on rails.
[8] The player characters return to their hometown and find it overrun by evil; the elves of Qualinost hire them to free captives that the Draconians have imprisoned in the fortress of Pax Tharkas.
[18] In Dragons of Flame, the brave Innfellows are suffering thanks to the Draconians, and require aid in the beleaguered North Lands before setting off to rescue an enslaved population.
[8] Dragons of Flame was designed by Douglas Niles, et al., featured art by Jeff Easley, and was published by TSR in 1984 as a 32-page booklet with an outer cover.
[8] The cover of Dragons of Desolation features a painting by Keith Parkinson which shows the heroes riding away from the floating tomb of Derkin.
[12][19] In Dragons of Desolation, the player characters find their way into the underground kingdom of Thorbardin, where the dwarves are already contending with agents of the draconians.
[18] DL4 Dragons of Desolation was written by Tracy Hickman and Michael Dobson, with Harold Johnson and Bruce Nesmith, with a cover by Keith Parkinson and interior illustrations by Larry Elmore and Jeff Butler, and was published by TSR in 1984 as a 32-page booklet with an outer folder and a large map.
[18] This book covers the geography, creation myths, and the gods of Krynn, including articles on each of the heroes which detail how they originally met and background information for each.
[18] DL5 Dragons of Mystery was written by Michael Dobson, with art by Larry Elmore, and was published by TSR in 1984 as a 32-page booklet with an outer folder and fold out map.
[21] In Dragons of Ice, after leaving Thorbardin, the player characters head south into the polar regions, journeying along the glaciers in search of Icewall Castle.
[18] DL6 Dragons of Ice was written by Douglas Niles, with a cover by Larry Elmore and interior illustrations by Diana Magnuson, and was published by TSR in 1985 as a 32-page booklet with a color map and an outer folder.
"[22] This scenario involves a wilderness trek through the savage land of Ergoth in search of the Tomb of Huma, the ancient hero who wielded the dragonlances.
[18] DL7 Dragons of Light was written by Jeff Grubb, with a cover by Larry Elmore and interior illustrations by Diana Magnuson, and was published by TSR in 1985 as a 32-page booklet with a large color map and an outer folder.
[18] Dragons of War was written by Tracy and Laura Hickman, with a cover by Keith Parkinson and interior illustrations by Diana Magnuson, and was published by TSR in 1985 as a 32-page booklet with an outer folder, and included an 8-page pamphlet and a large color map.
[18] DL9 Dragons of Deceit was written by Douglas Niles, with cover art by Larry Elmore and interior illustrations by Diana Magnuson, and was published by TSR in 1985 as a 48-page booklet with a cardstock counter sheet and an outer folder.
[18] DL10 Dragons of Dreams was written by Tracy Raye Hickman, with a cover by Clyde Caldwell and interior illustrations by Diana Magnuson, and was published by TSR in 1985 as a 32-page book and an 8-page pamphlet of maps and charts, with an outer folder.
[18] Dragons of Glory is a simulation game, designed to allow players to produce their own historical timeline of the events in the world of Krynn for an ongoing Dragonlance campaign.
[24] DL11 Dragons of Glory was written by Douglas Niles and Tracy Hickman, with a cover by Jeff Easley, and illustrations by Diana Magnuson and Jeff Butler, and was published by TSR in 1986 as a 16-page pamphlet, an 8-page pamphlet, two large color maps, a cardboard counter sheet, a small zip-locked bag, and a double-thick outer folder.
[18] DL13 Dragons of Truth was written by Tracy Hickman, with a cover by Jeff Easley and interior illustrations by Diana Magnuson, and was published by TSR in 1986 as a 40-page booklet with a large two-color map and an outer folder.
[18] The Mists of Krynn was edited by Mike Breault, with a cover by Denis Beauvais and interior illustrations by Valerie Valusek, and was published by TSR in 1988 as a 128-page book.
[25] World of Krynn presents four scenarios for player characters, including three dungeon crawls (a dragon's lair, a minotaur's island, and Dargaard Keep, home of the undead) and a wilderness quest.
[18] It was written by Douglas Niles, Michael Gray, and Harold Johnson, with a cover by Clyde Caldwell and interior illustrations by Yeates with Truman and Woch, and was published by TSR in 1988 as a 96-page book.