After these planes, the Outer Planes are briefly described, including Nirvana, Arcadia, Seven Heavens, Twin Paradises, Elysium, Happy Hunting Grounds, Olympus, Gladsheim, Limbo, Pandemonium, The Abyss, Tarterus, Hades, Gehenna, The Nine Hells, Acheron, and Concordant Opposition.
[5] The third edition Manual of the Planes was designed by Jeff Grubb, Bruce R. Cordell, and David Noonan.
[6] This book was designed by Richard Baker (lead), John Rogers, Robert J. Schwalb, and James Wyatt.
Cover art is by Howard Lyon, with interior art by Rob Alexander, Dave Allsop, Steve Belledin, Zoltan Boros & Gabor Szikszai, Chippy, Daarken, Eric Deschamps, Steve Ellis, Jason Engle, Ralph Horsley, Howard Lyon, Warren Mahy, Torstein Nordstrand, William O'Connor, Lucio Parillo, Anne Stokes, Francis Tsai, and Franz Vohwinkel.
"[9] Viktor Coble listed Manual of the Planes as #7 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "it expands the Dungeons and Dragons base-world, making an entire universe complete with in-game lore, methods of traversing these elements, and brand new mechanics to account for them.
"[10] The monster on the cover art for the original Manual of the Planes, the astral dreadnought, was the inspiration for the Cacodemon in the Doom video game series.