They have numerous non-Kong allies who appear throughout the series, and are commonly antagonized by the Kremling Krew, who steal their valuables (and sometimes kidnap members of the Kong family) to further their nefarious goals.
Donkey Kong Country 2 saw him play a similar role, although this time the player would have to provide enough banana coins to buy specific hints.
After six year-absence following Mario Super Sluggers, she returned in Donkey Kong Country: Tropical Freeze for the Wii U and Nintendo Switch.
Her clothing now consists of a beanie hat, sweat pants, a midriff-revealing spaghetti-strap top, sandals and fur wristbands, as well as earrings that she did not wear in the previous games.
She also made a brief appearance in Donkey Kong Barrel Blast in the mode Candy's Challenges and allowed the players to collect up to a total of 1,000 bananas and to win the tracks in first place.
He supplies various weapons and upgrades to the Kongs, donning camouflage clothing, goggles and a large rocket on his back (which is revealed near the end of the game to contain a giant boot) in favor of his old board shorts and sunglasses.
Funky is not fond of adventuring or fighting the Kremlings, nor is he keen on doing much work; he often tries to take the easier way out of a situation, or just leave it up to DK and Diddy.
In the Game Boy Advance version of Donkey Kong Country 2, Swanky's role remains the same except that he now has Candy as his assistant.
First appearing in Donkey Konga, his extreme hygiene habits often cause chaos and delay important events, including a banana heist in DK King of Swing.
Examples of Kremlings include Kritter, which demonstrate a variety of behaviours and ability to use tools,[91] Klaptrap, which is small and quadrupedal,[92] and Krockhead, which is more primitive and always submerged in swamps or lava.
This group is composed of commanders (Klump, Kasplat and Kalypso), strong bodyguards (Krusha, Kudgel and Klubba) and troops (Kritters and Klaptraps).
[113] When Crocodile Isle is destroyed, the organization comes into crisis, with Kremling remnants building several bases in the Northern Kremisphere until they are regrouped by KAOS (which is K. Rool acting in the shadows).
[123] The character was ranked number 85 on New York Magazine's list of "100 Hardest Video Game Bosses" for his appearance in Donkey Kong 64.
[125] When asked about the K. Rool's past which he was the Kackle's pirate pupil during the Kremling Kuthroats time, his creator Steve Mayles approved that theory.
This incarnation of K. Rool also makes an appearance in Mario Super Sluggers for the Wii, wearing Maya king attire and wielding a green sceptre.
K. Rool is described as being "demented" and "unbalanced" in his Super Smash Bros. Melee trophy description, citing his desire to blow up DK Isles in Donkey Kong 64.
During this battle, K. Rool attempts to punish the Kongs by running into them, jumping on them from above, tossing his crown, and summoning a downpour of cannonballs, presumably from the ship's mast.
During this battle, they must avoid an onslaught of cannonballs and toxic gases that can either reverse the player's controls, slow them down, or briefly stun them, whilst a tied up Donkey Kong struggles in the background.
[150] In the Super Mario Odyssey level New Donk City, there are several street name signs that reference Donkey Kong characters, including K.
[154] In his weekly Famitsu column, series director Masahiro Sakurai stated that K. Rool was selected to join the roster because he "received a ton of votes" in the Smash Bros.
[158] King K. Rool appears as a main character in the Donkey Kong Country animated series, portrayed by Canadian theater actor Benedict Campbell, who gives him a formal British accent.
He is accompanied by his two Kremling henchmen, Klump and Krusha, who originally appeared in the Donkey Kong Country video game as generic enemies.
Klump was slated to appear as a playable character in another racing game, the second iteration of Diddy Kong Pilot, which redone as Banjo-Pilot after Rare was acquired by Microsoft.
The Tiki Tak Tribe are a primitive group of Tiki-like demons resembling musical instruments who are the main antagonists in Donkey Kong Country Returns and its 3DS remake.
Appearing in the ruins area, he hypnotizes and possesses a large egg in a golden cauldron which hatches into a bomb-dropping bird named Stu to combat the Kongs.
He lurks up in the treetops of the island's forest, and upon seeing the Kongs infiltrating his base, he hypnotizes and possesses a large plant-like and electrokinetic caterpillar named Mangoruby in an ill-fated attempt to combat them.
Upon Donkey Kong and Diddy's arrival to his part of the cliffs, he disembarks from one of his tribe's airships to hypnotize and possesses Thugly, a relative of Mugly, to combat them.
When confronted by Donkey Kong and Diddy, he hypnotizes and possesses Colonel Pluck, a chicken controlling his Stompybot 3000 mech used for the banana mashing, to try and stop them.
The Snowmads are an organization of hegemonic Chionophile seafarers based on stereotypical depictions of Vikings that are the main antagonists of Donkey Kong Country: Tropical Freeze.
Lord Fredrik, the Snowmad King is a large obese walrus who uses his enchanted blowing horn to throw the entire island into a state of perpetual winter.