Don't Go to Jail is a 1991 Parker Brothers dice game for two or more players inspired by Monopoly.
The player scores points for the round if the dice rolled create a monopoly set of colors, utilities, or railroads.
The player can continue re-rolling unmatched dice until they decide to end their turn and claim their points, or until all three "Go To Jail" dice land face up (causing them to lose all points earned so far that round and pass their turn).
The number of points required to win is determined by the players at the start of the match in the original game.
These rules also suggest that if a player surpasses the predetermined number of points, the win is not automatic.