The player operates a business that owns stores and apartments in a city derived from the Monopoly board game.
The player earns income from selling products and services, housing people in apartments and hotels.
At the end of the day, the player is offered a mystery card similar to those from the board game.
Monopoly Tycoon also includes support for multiplayer game play over a LAN or Internet connection.
People, cars, and the wind all make noises, in varying degrees depending on the time of day.
Lead designer Clive Robert explained that these sales "took years" to achieve, and that the game continued to sell as of 2006,[9] after its release in September 2001.
In the United States, Monopoly Tycoon sold 290,000 copies and earned $6.8 million by August 2006.
Edge ranked it as the 66th best-selling computer game released in the country between January 2000 and August 2006.
"[9] During the 5th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Monopoly Tycoon for the "Online Gameplay" and "Game Play Engineering" awards,[13] which ultimately went to Return to Castle Wolfenstein and Grand Theft Auto III, respectively.