[2] The company gradually drifted into becoming a publisher focused on the adventure genre after finding that "customers really were hungry for" these titles, according to DreamCatcher's Marshall Zwicker.
"[2] In 1999, DreamCatcher pushed its corporate strategy by launching Nightlong: Union City Conspiracy, The Forgotten: It Begins and The Crystal Key.
[5] Continuing the company's growth, in November 2000, DreamCatcher signed with Her Interactive to publish the Nancy Drew franchise.
[8] After the acquisition of Cryo Interactive, Dreamcatcher created a publishing division called The Adventure Company in early 2003.
The company also partnered with both Wanadoo Edition and Microïds, as well as other studios in the development and distribution of games including Syberia, Still Life and ObsCure.
[9] In 2005, the main Microïds studio was acquired by Ubisoft with Dreamcatcher retaining publishing rights to the games being created.
Silverline Software would release the "Time to Ride" series of girl's horse games starting in 2004, which would later be acquired by Ubisoft.