Duke Nukem

Like most FPS games of the day, Duke Nukem 3D features three-dimensional environments with two-dimensional sprites standing in for weapons, enemies, and breakable background objects.

The most recent installment in the main video game series, Duke Nukem Forever, was delayed for more than a decade after the initial announcement during April 1997, leading to its being named as a piece of vaporware.

[4][5] Gearbox Software had close contact with many of the laid off 3D Realms staff and quietly hired them to continue its development as Triptych Games.

Duke's look, personality, and armory from the recent shooter would be matched with run and gun platforming, with a few new objects, including a cloaking device and five-piece weapon named the "heavy barrel", added in.

The game's cancellation wasn't publicly announced until 1997, at a time when 3D Realms had decided to reuse the name for their sequel to Duke Nukem 3D.

[citation needed] When Duke Nukem Trilogy was announced during 2008, it was intended for release on the Nintendo DS and PlayStation Portable (PSP).

However, development was cancelled in 2009, around the same time that 3D Realms had asserted ownership of the Duke Nukem intellectual property over Gearbox.

3D Realms accepted the deal in exchange for a $2.5 million advance on royalties in order to continue to fund development of Duke Nukem Forever.

[18][19] In 2015, Gearbox CEO Randy Pitchford stated the company had done early concept work on a new Duke Nukem game.

Kasanoff's Duke Nukem film did not advance past the pre-production phase for numerous reasons, primarily funding problems.

Faye, who runs production company Depth Entertainment, said he hoped to complement these with "a Duke movie scenario that will compel a studio to finance a feature version ...

"[28] During an interview with Game Slice in 2017, Gearbox Software CEO Randy Pitchford hinted that there is work being done on a Duke Nukem film.

[29] In March 2018, it was announced that John Cena would star in a Duke Nukem movie for Paramount Pictures & Platinum Dunes.

[32] In a press statement announcing Embracer Group's acquisition of Gearbox Software, however, production of the film was reconfirmed.

The film is helmed by the team behind Cobra Kai, Josh Heald, Jon Hurwitz and Hayden Schlossberg for Counterbalance Entertainment and Jean Julien Baronnet from Marla Studio.

The story features Duke Nukem traveling back in time to the Second World War, to help the Allies defeat the Nazis and aliens.

The toys were prone to breakage (Duke's legs were held on by a thin plastic rod which was easy to snap and the Octabrain had numerous fragile points).

Duke Nukem 3D was controversial because of its depictions of human sexuality, pornography, obscenities, graphic violence, recreational drug use, and other risqué topics.

The PR company responsible for the game's publicity, The Redner Group, reacted to these reviews in a statement on the corporation's Twitter account.

Manager of the PR company Jim Redner later apologized for and retracted this comment, and the original Twitter post has been deleted.

[68] Duke Nukem: Manhattan Project, a spin-off from the main franchise released during 2002, generally received positive reviews in the video game press, with rankings around 7/10 and 80 out of 100.