The series is known for its humorous take on the game of golf, featuring cartoon-like and anime-like characters, and a realistic engine with precise ball physics.
[2] The player gains experience points for their character by winning tournaments and hitting a variety of shots.
[citation needed] In addition, the game introduced online play with the Network Adaptor.
Players are able to view the golf course using PlayStation Vita's augmented reality feature.
[5] The game was renamed in North America as Hot Shots Golf: World Invitational.
The game marks the end of the alternate Hot Shots branding for the North American market, with the title Everybody's Golf being used worldwide.
The single-player game offers players the chance to unlock characters and items by competing in tournaments or by stroke play.
[citation needed] Training mode lets golfers practice their skills on various courses with no pressure.
The wireless multiplayer mode allows up to eight players to play a course together in various head-to-head matches, real-time tournaments, or the new putting challenge.
[citation needed] The 10 new characters can be customized with more than 250 items of clothing, accessories, clubs, and balls for a unique style.
[clarification needed] The game was renamed Hot Shots Golf: Open Tee in North America.
[clarification needed] A small number of the characters from the previous games of the series (both American and Japanese) make cameo appearances on the courts (usually only in Singles matches).
The game was renamed Hot Shots Golf: Open Tee 2 in North America.
While the game was released physically in Japan and Southeast Asia, it was a PlayStation Network exclusive in the rest of the world.
The space featured a Questionnaire (in Europe called "A gift from Suzuki"), which is a survey that rewards an EG Lawn Sofa, a video screen, a poster, seats for the avatars, and a Full Game Launching Support feature for Everybody's Golf 5.