[2] Djawadi, Nolan, Geneva Robertson-Dworet and Graham Wagner brainstormed on developing a sonic landscape that would pay homage to Inon Zur's series of compositions for the video game, and also wanted to produce a more serious tone unlike the humor present in the series which went out of their way as "the writing and acting were so great that the comedy really played on its own and didn’t need any support musically".
[4] The second objective is to develop the themes for the three main characters: The Ghoul (Walton Goggins), Lucy (Ella Purnell) and Maximus (Aaron Moten).
The Ghoul's Western gunslinger vibe had let Djawadi to look on Ennio Morricone's themes for inspiration; however, he wanted to provide a "deconstructed, detuned, rusty soundscape".
For Maximus, who was the member of the Brotherhood of Steel, Djawadi adopted a "mechanical, heroic, militaristic approach" which resulted in the use of percussions and French horns.
[10] Nicholas Quah of Vulture wrote "Ramin Djawadi’s score, which carries hints of [Trent] Reznor and [Atticus] Ross, drones with excellence.