Faris Scherwiz

[5] The overall process was demanding, due to the large number of "Job" options in the game, each requiring their own sprite set.

[1] The Dancer Job's design in particular drew inspiration from Japanese singer Linda Yamamoto's look, in particular the pants and exposed stomach.

Protagonists Bartz Klauser, Lenna Charlotte Tycoon, and Galuf Doe attempt to steal her ship in order to find and protect three Crystals after a first has already been shattered.

[11] Since appearing in Final Fantasy V, Faris has received positive reception, particularly as a female video game character.

[16][2][17] Marshall Lemon of Escapist Magazine also regarded Faris highly among its cast, questioning why she does not have her own game.

[18] Nintendojo staff described her as among the best female video game heroines due to her physical strength, valor, and defiance of stereotypes as a woman and princess.

[23] In an observation of how Final Fantasy V improved the surrounding franchise, Sarah Prado of GameRant cited Faris specifically.

Moreso though Prado felt Faris helped pave the way for stronger female characters in the franchise, noting that while the series prior had strong women they were often portrayed as delicate and feminine.

[24] Jonathan Remoiville in the book La Légende Final Fantasy IV & V praised Faris' journey of self discovery, and how her interactions with the party not only allowed her to open up but also display her bravery and resourcefulness.

He additionally noted the symbolism in her names, feeling they helped further illustrate her fighting spirit, while also showing the developers wanting to give her an "exotic side" in Remoiville's eyes.

He closed with describing her as "a colorful heroine, associated with many questions about the relationship to gender and self-acceptance", fitting with Final Fantasy V's adventurous spirit.

[8] Her pirate accent in the PlayStation release of Final Fantasy V was controversial for not matching the original Japanese dialogue.

[25][9] Writers Aaron Lakuszka, Jeremy Parish, and Joe Juba for Nintendo World Report, 1UP.com, and Game Informer respectively particularly appreciated the English version of Final Fantasy V Advance for removing this aspect of her dialogue and found it one of its highlights.