Fate of the World

It features several scenarios, based on actual scientific research, in which the player is put in charge of a fictional international organization managing social, technological and environmental policies.

These need to be distributed and balanced between twelve world regions, and many, such as a transition to electric cars, take several turns to implement locking up funds for the duration.

Each scenario specifies a set of win and lose conditions, such as the amount of warming in degrees Celsius, human development index, production, industrial or otherwise, and how many regions the player is active in.

The Denial DLC is a scenario that takes the issue of climate change out of the game and instead focuses on growth with limited and diminishing resources.

[3][4] PC Gamer wrote, "Its a worthy and handsome effort, but frustratingly badly explained, making it hard to play.

Core gameplay interface, showing policy cards available in 2020 for North America