Four Battles from the Crimean War contains four relatively simple games, each using only 100 counters, a small 17" x 24" paper hex grid map, and the same set of rules that deal with combat, momvement, unit disruptions a=nd rallying, and terrain.
After it proved to be popular, SPI quickly produced more quadrigames, including Four Battles from the Crimean War, which was published in 1978 with graphic design by Redmond A. Simonsen.
"[2] In Issue 16 of the UK wargaming magazine Phoenix, Donald Mack closely analyzed the new game system, and concluded that Crimean War "is a good quadrigame with its own flavour, a rather richer flavour than that of the average quad due to the increased complexity of its rules."
Mack also reviewed each of the games individually: In Issue 7 of The Wargamer, Jack Greene commented, "The mechanics are definitely more accurate than previous Quads in representing what was happening in the Art of War in the period 1854–1856.
Vandenbroucke concluded, "It stands up as a complete, tested game, with professional components and rules that don’t contradict each other.