Front Lines

It was their first hex map strategy game and, according to the company's James Hunter, was created out of the team's desire to improve upon what they considered simplistic graphics seen in other genre examples including Battle Isle 2200 and History Line: 1914–1918.

[3] Prime wanted to maintain 8-bit color but stated they would have likely lowered the display resolution or implemented a zoomed-in mode for better detail.

[8] By the fall, Impressions had been acquired by the more PC-oriented Sierra On-Line and the Front Lines Amiga version was quietly cancelled.

"[2] Following the completion of Front Lines, Impressions Games began work on a remake focused on the American Civil War.

[21] Impressions' Jeffrey Fiske later called Front Lines "a high-quality graphics program which, if it had done a little more time in development, would have had much better gameplay.