An entry in the Aleste series, the game follows Luna Waizen, a pilot candidate scrambled into service after destruction of the Moon Child base and fight against cyber terrorists that have seized control of the Earth's satellites.
GG Aleste 3 was created for the Game Gear hardware by staff who worked on shoot 'em up titles from the 1990s such as Blazing Lazers, Super Star Soldier and Battle Garegga, led by designer and composer Manabu Namiki.
[1][2][3] The bomb mechanic introduced in GG Aleste 2 was replaced with a shield power-up instead, which is activated once twenty Power Chips are collected and allows the player to only absorb one enemy hit.
[1][2][3] Getting hit will result in losing a life, as well as a penalty of decreasing the Are Savior's firepower to its original state and the game is over once all lives are lost, though the player has limited continues to keep playing.
Nevertheless, Kalata questioned M2 for choosing the Game Gear hardware due to its limited screen resolution and felt that the soundtrack was noisy.
[3] Wireframe's Ryan Lambie reviewed the Nintendo Switch version of the collection, praising it for capturing a "cinematic sense of occasion" compared to modern shooters.
Lambie called it a "satisfying throwback" to shooters by Compile, commending its fresh balance, design and fast-pacing, but expressed disappointment that the collection was only available in Japan.