Sylphia (video game)

Sylphia[a] is a 1993 vertically scrolling shooter video game developed by Compile and published in Japan by Tonkin House for the PC Engine Super CD-ROM².

The game follows Silphia, a maiden warrior reincarnated as a demigoddess under Zeus after her demise in battle, facing against the forces of Hades, who has been possessed and manipulated by the creatures once imprisoned in Tartaros.

[1] Its gameplay is similar to previous shooters by Compile, with the player fighting enemies and bosses, while avoiding collision with their projectiles and other obstacles.

[2] The young maiden warrior is reincarnated as a demigoddess under Zeus after her demise in battle, tasked to destroy the monstrous armies and seek out and put an end to Hades's madness.

[2] She must then try to free the rest of the Greek world from control of the forces of Hades, facing off against mythological figures including giants, a Minotaur, a griffin, and Talos.

[2] Its gameplay is similar to previous shooters by Compile;[5] The player controls Silphia through eight stages over a constantly scrolling background, populated with an assortment of enemy forces and obstacles, and the scenery never stops moving until a boss is reached, which must be fought to progress further.

[6] Kōji "Janus" Teramoto acted as co-graphic artist alongside Aya "Riu" Shimazaki, Hideo Hotta, Neko Koneko, Shōji Mizumoto, Shunsuke Takashima, and Tenji Satō.

[5][6] The soundtrack was scored by Einosuke Nagao, Katsumi Tanaka, Keiji Takeuchi (of Spriggan Mark 2), Satoshi Shimazaki (of Robo Aleste), and Tsuyoshi Matsushima.

Gameplay screenshot of the first stage in Sylphia .