The Chrome range featured low power requirements and high-definition output making it attractive for small form factor scenarios and OEM systems.
Unfortunately by the time Chrome released, the rapid progression of 3D gaming performance between rivals NVIDIA and ATI Technologies made S3's offerings uncompetitive in the lucrative high end consumer market.
Unreleased - the first of the 'Chrome' product line, previously titled Savage XP and codenamed Zoetrope.
DeltaChrome added support for Shader Model 2.0, making it S3 Graphics' first released DirectX 9 product.
Other features included the introduction of the Chromotion Video Engine, and dual 400 MHz DACs for multi monitor support.
Model listing Chronological order This generation of S3 Chrome was announced on 2005-9-7 [4], and released on 2005-11-3.
[5] The production models are made in 65 nm process, supports DirectX 10.1, and uses PCI Express 2.0 interface.
Chromotion engine now supports Variable length decoding, and dual-stream Blu-ray playback (440 GTX).
Chrome 500 series includes integrated DisplayPort support, audio controller and an AES 128 encryption engine.
Zhaoxin KX-6000 (ZX-E) series contains Chrome 960 (ZX C-960) engine for their integrated graphics.
It contains a 128-bit 3D graphics core providing DirectX 7 hardware support but without a Transform & Lightning (T&L) unit.
[10] Chrome9 was VIA Technologies' attempt to pass Microsoft's Windows Vista Basic certification with their internally developed integrated graphics cores supporting DirectX 9.
The design is an evolved version of UniChrome Pro, with a revamped 3D engine supporting DirectX 9 Shader Model 2.0 / OpenGL 1.4 called Innovation (codename).