Gang Garrison 2

[2] The classes are: Runner (Scout), Detonator (Demoman), Rocketman (Soldier), Firebug (Pyro), Constructor (Engineer), Rifleman (Sniper), Healer (Doctor), Overweight (Heavy), and Infiltrator (Spy).

Development of Gang Garrison 2 began as an entry into the 2008 TIGSource.com "Bootleg Demake" competition by mrfredman (art), MedO (programming) and Synnah (music).

The original development team reacted by merging the unofficial changes and releasing the game under an open source license to allow contribution to the official version and avoid further forks.

This version included taunts, new music, maps, and options, various graphical improvements, a spectator mode, autobalance, kill notification, and in-game communication.

This version included Control Points, new music, maps, various graphical updates, Demoman "sticky counter", sentry hud, and "superburst", a medic ability very similar to Team Fortress 2's "Ubercharge", and various other smaller tweaks.

"[10] Scott Sharkey of 1UP wrote that the game "was pretty much at the top of the heap [of demakes]," also stating the possibility that he might "prefer this thing to Team Fortress 2" and that it was "a great way to blow a few minutes while putting off work.

Gameplay of Gang Garrison 2 (v2.6.3)