The organization runs annual summer camps open to young girls where they learn how to design and build a video game.
[1] Shabir sent a Tweet proposing the idea of a summer camp for girls, which received a large volume of support, including by developers such as Tim Schafer.
[4] During the organization’s first year it received support from companies like Google and Intel, and in 2015 launched an Indiegogo campaign to fund scholarship programs for girls who couldn't afford the attendance fee.
[2][6] Shabir says her ultimate aim with the organization is to make itself obsolete, with the games industry containing a significant proportion of women.
[13][14] On the first day of the camp, attendees play a range of indie video games enabling the organizers to place them in groups based on their interests.
[17] In 2014 the first winning group – The Negatives – successfully funded their summer camp game The Hole Story via Kickstarter, raising over US$31,000.