The crystal form floats on water and is fragile, but gives double points for each obtained Garib.
[7] The story takes place in a fictional land known as the Crystal Kingdom, where a wizard rules from his Crystal Castle, which is surrounded by six portals leading into other worlds, including the lost city of Atlantis, a circus park, a pirate's domain, a horror-themed fortress, a prehistoric era, and outer space.
The wizard is accompanied by the magical, sentient gloves Glover and Glovel, who assist him in creating strange potions and spells.
Before they could shatter upon impact, Glover quickly casts magic to turn the crystals into rubber balls.
However, Glovel was corrupted by the cauldron's chemicals and becomes "Cross-Stitch", a malevolent trickster who is determined to destroy Glover and rule the Crystal Kingdom for himself.
[9] As he does, Cross-Stitch attempts to thwart him by setting traps and creating monsters, but Glover is able to overcome these obstacles with his magical skills and retrieve the crystals.
This version slightly alters how the game's events began likely to tie it into the planned sequel.
However, the potion turns green and suddenly spews out its contents – surprising the wizard as he is sent spinning and causes Glover to fly out the window and Glovel to jump into the cauldron.
The wizard soon turns into a gold statue and explodes, falling down the Crystal Castle's main tower.
When Glover notices the crystals have come loose from their spires, he turns them into bouncy balls which fly into the different worlds.
[14] According to designer Rich Albon, the collectible Garib cards in the game got their name from an in-office joke: "The studio was doing a port for a Japanese company at around the time of Glover and they got a faxed bug report (yes, a faxed bug report!)
[19] Paul Hales of PC Zone gave it a 67% stating, "It's all good, clean, harmless fun in reasonably 3D rendered landscapes.
Next Generation reviewed the Nintendo 64 version of the game, rating it three stars out of five, and stated that "with interesting level designs, a challenging structure for item collection, and bright, competent visuals, Glover does manage to provide a refreshing angle on typical platformers.
[22] Miguel Lopez of GameSpot also criticized this version, stating that "Glover, despite its interesting play mechanics, seems to have lost its soul in the port from the N64.
[30] In October 2011, it was reported that Nesworld.com acquired a prototype cartridge of the game and had released a ROM hack of it.
[31] On February 25, 2015, James Steele, a former Interactive Studios programmer, released a blog entry detailing the reasoning of the cancellation of the game.
An employee at Hasbro doubled the amount of produced cartridges, leaving the company with roughly half-a-million dollars' worth of stock that could not be sold and forcing Glover 2 to be cancelled.
[29] In 2018, indie studio Golden Mushroom claimed that it would be working on a sequel to Glover for Nintendo Switch.
[33][34] On March 7, 2022, Piko announced a remaster of Glover for modern computers built using the game's original source code.